SideStoneHandProjectileLv060

SideStoneHandProjectileLv060 · hash 32595031 · monster

Level
57
Race
Animal
Kind
monster

Base stats

level
57
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareSide_3_04_AEasy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareSide_3_04_AChallenge250,000250,000250,000250,000250,000250,000250,000250,0001
MythRaidsEasy500,000875,0001,125,0001,500,0001,875,0002,250,0002,375,0002,500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Apple8%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
SideStoneHandProjectileLv060
Class
Default
Race
Animal
Npc Type
Normal
Lv
57
Exp
187
Radius
0
Sight
80
Attack Range
80
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Atk01
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.SideStoneHandProjectileLv060_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
80
Skill NameProbability
Atk010.05
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value-159
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value-159
categoryATKMIN
typeAMOUNT

Glow Color

0, 0, 0, 0

Default Meshs