- Level
- 57
- Race
- Animal
- Kind
- monster
Base stats
- level
- 57
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 50000
- hp
- 500000
- mp
- 10
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 500,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareSide_3_04_A | Easy | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 1 |
| NightmareSide_3_04_A | Challenge | 250,000 | 250,000 | 250,000 | 250,000 | 250,000 | 250,000 | 250,000 | 250,000 | 1 |
| MythRaids | Easy | 500,000 | 875,000 | 1,125,000 | 1,500,000 | 1,875,000 | 2,250,000 | 2,375,000 | 2,500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | Apple | 8% | item | — |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Name
- SideStoneHandProjectileLv060
- Class
- Default
- Race
- Animal
- Npc Type
- Normal
- Lv
- 57
- Exp
- 187
- Radius
- 0
- Sight
- 80
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Atk01
- Basic Stat
- NormalD1
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.SideStoneHandProjectileLv060_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 80 | | Skill Name | Probability |
| Atk01 | 0.05 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -159 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -159 | | category | ATKMIN | | type | AMOUNT |
| — |
Open this tab to load the model.
- Name
- SideStoneHandProjectileLv060
- Template Name
- StoneHandProjectile
- Action List Name
- StoneHandProjectile
- Class
- Default
- Display Name
- Race
- Animal
- Npc Type
- Normal
- Lv
- 57
- Exp
- 187
- Radius
- 0
- Sight
- 80
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Atk01
- Basic Stat
- NormalD1
- Element
- PHYSICAL
- Animation Path
- Animation/Projectiles/BonC/BonC.xml
- Effect Category
- Leather
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.SideStoneHandProjectileLv060_DisplayName$
Items
| Probability | Name |
| 0.08 | Apple |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 80 | | Skill Name | Probability |
| Atk01 | 0.05 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -159 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -159 | | category | ATKMIN | | type | AMOUNT |
| — |