Training_05

Training_05 · hash 21583436 · stage

Stage groups
Tutorial_Atk · cap 4

Spawns

monster (12)

TargetCallLineCount
ScarecrowCreateNPCByPos1391
ScarecrowCreateNPCByPos1401
ScarecrowCreateNPCByPos1411
ScarecrowCreateNPCByPos1421
ScarecrowCreateNPCByPos2461
ScarecrowCreateNPCByPos2471
ScarecrowCreateNPCByPos2481
ScarecrowCreateNPCByPos2491
ScarecrowCreateNPCByPos3141
ScarecrowCreateNPCByPos3151
ScarecrowCreateNPCByPos3161
ScarecrowCreateNPCByPos3171

object (6)

TargetCallLineCount
StoneCreateObjectByPositionD3231
StoneCreateObjectByPositionD3241
StoneCreateObjectByPositionD3251
StoneCreateObjectByPositionD3261
BoxCreateObjectsByPosition4241
BoxCreateObjectsByPosition4381

item (4)

TargetCallLineCount
Heart Throbbing Box 1CreateItemInPositionById3471
Heart Throbbing Box 1CreateItemInPositionById3501
Heart Throbbing Box 1CreateItemInPositionById3531
Heart Throbbing Box 1CreateItemInPositionById3561

Call sites are found statically in the stage script; whether a branch actually runs is not evaluated.

Properties

Id
Training_05
Title
Move Map Name
Maps/Boundaries/Move/Training/Training_01.move
Script Name
Database/Angelscript/Training/Training_05.as
Map Path
Maps/Episode1/Training_01.LuniaMap
Description
Channel Name
Stage
Starting Cinematic
Ending Cinematic
BGM
Bgm.EP1F_VillageForest
Goal Kill Count
0
Limit Play Time
-1
Is Event Stage
No
Is Opened
Yes
Rebirth Count Equip Limit
0
Is Skill Available
Yes
Is Consumable Available
Yes
Is Revive Available
Yes
Raid Stage Difficulty
0
Quit Player After Lock Room
No
Reset Cooldown On Death
Yes
Disable Damage Meter
No
Multi Context Support
No
Reward Item Hash
0
Reward Stacked Count
0
Reward Expire Min
0
Option A Item Hash
0
Option A Stacked Count
0
Option A Expire Min
0
Option B Item Hash
0
Option B Stacked Count
0
Option B Expire Min
0

Locations

  • 355.2, 452.5, 358.4, 447.98
  • 473.6, 597.3, 496, 479.65
  • 556.8, 583.73, 576, 556.58
  • 556.8, 520.38, 576, 497.75
  • 627.2, 579.2, 643.2, 561.1
  • 630.4, 520.38, 646.4, 497.75
  • 582.4, 642.55, 627.2, 628.98
  • 572.8, 619.92, 588.8, 606.35
  • 339.2, 556.58, 361.6, 524.9
  • 368, 592.77, 377.6, 475.13
  • 268.8, 746.63, 752, 321.27

Campfire Point

  • PositionDirection
    625.43, 0, 582.4-1, 0, -1
    602.93, 0, 5860, 0, -1
    636.93, 0, 554.7-1, 0, 0
    589.6, 0, 564.41, 0, 0
  • PositionDirection
    625.43, 0, 582.4-1, 0, -1
    602.93, 0, 5860, 0, -1
    636.93, 0, 554.7-1, 0, 0
    589.6, 0, 564.41, 0, 0

Player Starting Points

  • PositionDirection
    361.5, 0, 535.880, 0, 1
  • PositionDirection
    361.5, 0, 535.880, 0, 1

Square Starting Points

Respawn Points

    • 604.54, 0, 546.45
    • 0, 0, 0

Path Groups

      • 600.67, 591.88
      • 600.8, 571.9
      • 627.67, 572.79
      • 613.67, 556.88
      • 634.3, 545.92
      • 613.67, 550.69
      • 618.23, 524.33
      • 606.67, 544.44
      • 599.02, 523.23
      • 600.58, 546.87
      • 571.22, 533.39
      • 587.62, 551.06
      • 564.34, 559.24
      • 585.59, 558.79
      • 569.03, 584.64
      • 588.71, 568.29

values

keyvalue
secretFound0

Timers

Countdown
0
1
1
1
1
1
1
1
1
1
1
1
0
1
1
0
1
1
0
1
1
0
1
1

Events

Active Points

Camera Position

217.6, 235.3, 1