- Level
- 61
- Race
- Plant
- Kind
- monster
Base stats
- level
- 61
- str
- 1760
- int
- 61
- dex
- 61
- vit
- 529
- hp
- 5290
- mp
- 610
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 5,290.
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- TrapPlantLv061
- Class
- Default
- Race
- Plant
- Npc Type
- Normal
- Lv
- 61
- Exp
- 190
- Radius
- 5
- Sight
- 30
- Attack Range
- 30
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 30 | | Skill Name | Probability |
| Atk01_a | 1 |
|
- Aggressive Skills
- —
Open this tab to load the model.
- Name
- TrapPlantLv061
- Template Name
- TrapPlant_N
- Action List Name
- TrapPlant_N
- Class
- Default
- Display Name
- Race
- Plant
- Npc Type
- Normal
- Lv
- 61
- Exp
- 190
- Radius
- 5
- Sight
- 30
- Attack Range
- 30
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Animation Path
- Animation/Plant/PlayerPlant/Plant08/Plant08.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.TrapPlantLv061_DisplayName$
Items
| Probability | Name |
| 0 | PotionBox01 |
| 0.02 | Basic_7 |
| 0.01 | ReagentBox001 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 30 | | Skill Name | Probability |
| Atk01_a | 1 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0