- Level
- 1050
- Race
- Monster
- Kind
- boss
Base stats
- level
- 1050
- str
- 190400
- int
- 1050
- dex
- 1050
- vit
- 786000
- hp
- 7860000
- mp
- 10500
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 2000 |
| Water | 2000 |
| Ice | 2000 |
| Lightning | 2000 |
| Land | 2000 |
| Wind | 2000 |
| Poison | 2000 |
| Light | 2000 |
| Curse | 2000 |
| Physical | 2000 |
| Independence | 2000 |
HP by party size
Base HP 7,860,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| SummonsCave | Easy | 7,860,000 | 13,755,000 | 17,685,000 | 23,580,000 | 29,475,000 | 29,475,000 | 29,475,000 | 29,475,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- SummonsSoldin2
- Class
- Default
- Display Name
- Soldin
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1050
- Exp
- 3450000
- Radius
- 17
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Start
- Basic Stat
- MythEpisodeBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- Yes
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0.5
- Normal Skills
| Range | Skills |
| 70 | | Skill Name | Probability |
| BasicAtk01 | 0.4 | | BasicAtk02 | 0.4 | | Atk04_a | 0.2 |
|
| 150 | | Skill Name | Probability |
| Atk01 | 0.4 | | Atk03 | 0.4 | | Atk04_a | 0.2 |
|
- Aggressive Skills
| Range | Skills |
| 150 | | Skill Name | Probability |
| Angry | 0.15 | | Atk03 | 0.15 | | Atk02_a | 0.3 | | Atk04_a | 0.1 | | Atk05 | 0.3 |
|
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 62880012 | | category | MAXHP | | type | AMOUNT |
| — |
| 0 | -1 | DETECTINVISIBLE | — | — |
Open this tab to load the model.
- Name
- SummonsSoldin2
- Template Name
- SummonsSoldin2
- Action List Name
- SummonsSoldin2
- Class
- Default
- Display Name
- Soldin
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1050
- Exp
- 3450000
- Radius
- 17
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Start
- Basic Stat
- MythEpisodeBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Myth/Soldin/Soldin2.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- Yes
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.SummonsSoldin2_DisplayName$
Offensive Skills
- Aggressive Mode
- 0.5
- Normal Skills
| Range | Skills |
| 70 | | Skill Name | Probability |
| BasicAtk01 | 0.4 | | BasicAtk02 | 0.4 | | Atk04_a | 0.2 |
|
| 150 | | Skill Name | Probability |
| Atk01 | 0.4 | | Atk03 | 0.4 | | Atk04_a | 0.2 |
|
- Aggressive Skills
| Range | Skills |
| 150 | | Skill Name | Probability |
| Angry | 0.15 | | Atk03 | 0.15 | | Atk02_a | 0.3 | | Atk04_a | 0.1 | | Atk05 | 0.3 |
|
Resists
2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 62880012 | | category | MAXHP | | type | AMOUNT |
| — |
| 0 | -1 | DETECTINVISIBLE | — | — |