- Level
- 35
- Race
- Monster
- Kind
- monster
Base stats
- level
- 35
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 50000
- hp
- 500000
- mp
- 10
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 500,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareScenario | Easy | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 5,000 | 1 |
| NightmareScenario | Challenge | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- SlimeThrowerNormalLv035
- Class
- Default
- Display Name
- Scarlet Slime
- Race
- Monster
- Npc Type
- Normal
- Lv
- 35
- Exp
- 112
- Radius
- 9
- Sight
- 100
- Attack Range
- 60
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD1
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.SlimeThrowerNormalLv035_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 60 | | Skill Name | Probability |
| YellowNormalAtk01 | 1 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.01 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.02 |
| — |
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- Name
- SlimeThrowerNormalLv035
- Template Name
- Slime
- Action List Name
- SlimeYellowNight
- Class
- Default
- Display Name
- Scarlet Slime
- Race
- Monster
- Npc Type
- Normal
- Lv
- 35
- Exp
- 112
- Radius
- 9
- Sight
- 100
- Attack Range
- 60
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD1
- Element
- PHYSICAL
- Animation Path
- Animation/Monster/Slime/SlimeBasic_Yellow.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.SlimeThrowerNormalLv035_DisplayName$
Items
| Probability | Name |
| 0.06 | Apple |
| 0 | PotionBox01 |
| 0.02 | Basic_4 |
| 0.01 | ReagentBox001 |
| 0.01 | Quest_Apoc_EP1_AssistItem |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 60 | | Skill Name | Probability |
| YellowNormalAtk01 | 1 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.01 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.02 |
| — |