ShootDownProjectileTower

ShootDownProjectileTower · hash 57621885 · monster

Level
1
Race
Instrument
Kind
monster

Base stats

level
1
str
240
int
1
dex
1
vit
27
hp
270
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 270.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareScenarioEasy333333331
NightmareScenarioChallenge2702702702702702702702701
MythRaidEasy2704736088101,0131,2151,2831,3501

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Unidentified item (table 0)unidentified

Appears in

Properties

Name
ShootDownProjectileTower
Class
Tower
Race
Instrument
Npc Type
Normal
Lv
1
Exp
0
Radius
1
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
AtkDelayLong
Basic Stat
StageBossD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE
0-1INVINCIBLE

Glow Color

1, 1, 1, 1

Default Meshs