Dark Skeleton Sentinel

Raid_DarkSkeletonSickle_Lv064 · hash 49717942 · monster

Level
64
Race
Undead
Kind
monster

Base stats

level
64
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire1000
Water0
Ice1000
Lightning-200
Land1000
Wind1000
Poison0
Light-350
Curse0
Physical0
Independence0

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareRaid_3_02Easy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareRaid_3_02Challenge250,000250,000250,000250,000250,000250,000250,000250,0001
MythRaidsEasy500,000875,0001,125,0001,500,0001,875,0002,250,0002,375,0002,500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Magma Metal5%item
Great Box 70.03%item
Shabby Bag 72%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Raid_DarkSkeletonSickle_Lv064
Class
Default
Display Name
Dark Skeleton Sentinel
Race
Undead
Npc Type
Normal
Lv
64
Exp
199
Radius
7
Sight
100
Attack Range
60
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.Raid_DarkSkeletonSickle_Lv064_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
35
Skill NameProbability
Atk010.3
Walk_Back0.4
Special01_a20.3
60
Skill NameProbability
Atk020.9
Aggressive Skills

States

Glow Color

1, 1, 1, 1

Default Meshs