Wolf King

RaidWolfKing02Lv070 · hash 3916135 · monster

Level
70
Race
Animal
Kind
monster

Base stats

level
70
str
25000
int
1
dex
1
vit
100000
hp
1000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 1,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareSide_1_01_AEasy10,00010,00010,00010,00010,00010,00010,00010,0001
NightmareSide_1_01_AChallenge500,000500,000500,000500,000500,000500,000500,000500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Legendary Wolf's Soul Stone2%item
Reagent Box2.6%item
Unidentified item (table SideStage_ElvenDungeonBox02_Cash01_D1)unidentified
Jewel type 0jewel15
Jewel type 1jewel12
Jewel type 2jewel9
Jewel type 3jewel6
Jewel type 4jewel6
Jewel type 4jewel3

Appears in

Properties

Name
RaidWolfKing02Lv070
Class
Wolf Boss
Display Name
Wolf King
Race
Animal
Npc Type
Rare
Lv
70
Exp
585
Radius
10
Sight
110
Attack Range
45
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
RareD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
45
Skill NameProbability
BossAtk010.3
BossAtk020.3
Atk020.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value-52
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value-52
categoryATKMIN
typeAMOUNT
00DEFENCE
keyvalue
type0
probability0.01
00DEFENCE
keyvalue
type7
probability0.02
00DEFENCE
keyvalue
type1
probability0.02

Glow Color

0, 0, 0, 0

Default Meshs