RaidMechanic_Crystal_c

RaidMechanic_Crystal_c · hash 8878090 · boss

Level
1000
Race
Monster
Kind
boss

Base stats

level
1000
str
8000
int
8000
dex
8000
vit
785400
hp
7854000
mp
80000
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 7,854,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
GuildHighLevelGuild Raid7,854,0009,817,50011,781,00013,744,50015,708,00017,671,50019,635,00021,598,5001
Doom_CitadelEasy7,854,00010,471,99813,089,99515,708,00015,708,00015,708,00015,708,00015,708,0001
Doom_CitadelNormal15,708,00020,943,99626,179,99031,416,00031,416,00031,416,00031,416,00031,416,0001
Doom_CitadelDifficult23,562,00031,416,00039,270,00047,124,00047,124,00047,124,00047,124,00047,124,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
RaidMechanic_Crystal_c
Class
Default
Race
Monster
Npc Type
Semi Boss
Lv
1000
Exp
0
Radius
14
Sight
30
Attack Range
0
Debuff Resistance
1
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
RaidMechanic
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1DOWN
0-1INVINCIBLE
0-1PASSABLE

Glow Color

0, 0, 0, 0

Default Meshs