Jungle Vine

RaidJungleVineB_RunLv065 · hash 53113098 · monster

Level
65
Race
Plant
Kind
monster

Base stats

level
65
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareSide_4_08_AEasy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareSide_4_08_AChallenge250,000250,000250,000250,000250,000250,000250,000250,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Santa's lost Gift Box0%item
Flame-Contained Box0%item
Shabby Bag 74%item
Reagent Box2.6%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
RaidJungleVineB_RunLv065
Class
Default
Display Name
Jungle Vine
Race
Plant
Npc Type
Normal
Lv
65
Exp
202
Radius
7
Sight
100
Attack Range
60
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.RaidJungleVineB_RunLv065_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
50
Skill NameProbability
Atk06a0.5
80
Skill NameProbability
Dash1a1
Aggressive Skills

States

Glow Color

1, 1, 1, 1

Default Meshs