Pirate Swordsman

PirateRangerLv066 · hash 55821398 · monster

Level
66
Race
Human
Kind
monster

Base stats

level
66
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareScenarioEasy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareScenarioChallenge500,000500,000500,000500,000500,000500,000500,000500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Apple5.6%item
Potion Box0.04%item
Shabby Bag 72.1%item
Reagent Box1.5%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
PirateRangerLv066
Class
Default
Display Name
Pirate Swordsman
Race
Human
Npc Type
Normal
Lv
66
Exp
205
Radius
9
Sight
90
Attack Range
70
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
70
Skill NameProbability
Atk020.3
BackStep0.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type0
probability0.01
00DEFENCE
keyvalue
type7
probability0.04

Glow Color

0, 0, 0, 0

Default Meshs