- Level
- 28
- Race
- Human
- Kind
- boss
Base stats
- level
- 28
- str
- 1620
- int
- 28
- dex
- 28
- vit
- 443
- hp
- 4430
- mp
- 280
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 4,430.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalScenario | Easy | 4,430 | 7,753 | 9,968 | 13,290 | 13,290 | 13,290 | 13,290 | 13,290 | 1 |
| NormalScenario | Normal | 4,430 | 7,753 | 9,968 | 13,290 | 13,290 | 13,290 | 13,290 | 13,290 | 1 |
| NormalScenario | Difficult | 4,430 | 7,753 | 9,968 | 13,290 | 13,290 | 13,290 | 13,290 | 13,290 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | Unique Box 3 | 0% | item | — |
| Unidentified item (table EpisodeD1_Boss_Random_Box_03) | — | unidentified | — |
| Jewel type 1 | — | jewel | 20 |
| Jewel type 2 | — | jewel | 16 |
| Jewel type 3 | — | jewel | 12 |
| Jewel type 4 | — | jewel | 8 |
| Jewel type 5 | — | jewel | 4 |
Properties
- Name
- OrcCavalryLv028
- Class
- Default
- Display Name
- Orc Cavalryman
- Race
- Human
- Npc Type
- Stage Boss
- Lv
- 28
- Exp
- 71518
- Radius
- 9
- Sight
- 140
- Attack Range
- 120
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- StartAction01
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0.6
- Normal Skills
| Range | Skills |
| 40 | | Skill Name | Probability |
| Ready01StartAtk02 | 0.2 | | Atk03_Normal01 | 0.1 | | Ready02StartAtk04 | 0.4 |
|
| 100 | | Skill Name | Probability |
| Atk03_Normal01 | 0.2 | | Ready02StartAtk04 | 0.4 |
|
| 120 | | Skill Name | Probability |
| Atk01 | 0.2 |
|
- Aggressive Skills
| Range | Skills |
| 140 | | Skill Name | Probability |
| OrcCavalry2bNormal | 1 |
|
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
Open this tab to load the model.
- Name
- OrcCavalryLv028
- Template Name
- OrcCavalry
- Action List Name
- OrcCavalry
- Class
- Default
- Display Name
- Orc Cavalryman
- Race
- Human
- Npc Type
- Stage Boss
- Lv
- 28
- Exp
- 71518
- Radius
- 9
- Sight
- 140
- Attack Range
- 120
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- StartAction01
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Orc/OrcCavalryRaptor/OrcCavalryRaptor.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.OrcCavalryLv028_DisplayName$
Items
| Probability | Name |
| 0 | Rare03_3 |
Unidentified Items
EpisodeD1_Boss_Random_Box_03
Offensive Skills
- Aggressive Mode
- 0.6
- Normal Skills
| Range | Skills |
| 40 | | Skill Name | Probability |
| Ready01StartAtk02 | 0.2 | | Atk03_Normal01 | 0.1 | | Ready02StartAtk04 | 0.4 |
|
| 100 | | Skill Name | Probability |
| Atk03_Normal01 | 0.2 | | Ready02StartAtk04 | 0.4 |
|
| 120 | | Skill Name | Probability |
| Atk01 | 0.2 |
|
- Aggressive Skills
| Range | Skills |
| 140 | | Skill Name | Probability |
| OrcCavalry2bNormal | 1 |
|
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |