Dark Red Ogre Lord

NormalTower_OgreLordLv062 · hash 46060161 · boss

Level
90
Race
Human
Kind
boss

Base stats

level
90
str
116690
int
90
dex
90
vit
57966
hp
579660
mp
900
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 579,660.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
MythTower2Easy579,6601,014,4051,304,2351,738,9801,738,9801,738,9801,738,9801,738,9801

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 1jewel25
Jewel type 2jewel20
Jewel type 3jewel15
Jewel type 4jewel15
Jewel type 4jewel10
Jewel type 5jewel5
Jewel type 6jewel5

Appears in

Properties

Name
NormalTower_OgreLordLv062
Class
Default
Display Name
Dark Red Ogre Lord
Race
Human
Npc Type
Episode Boss
Lv
90
Exp
500000
Radius
15
Sight
500
Attack Range
60
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
EpisodeBossD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.NormalTower_OgreLordLv062_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
AtkBig_30.3
AtkBig_40.3
AtkBig_50.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value105000
categoryMAXHP
typeAMOUNT
0-1INCSTAT
keyvalue
value8400
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value8400
categoryATKMIN
typeAMOUNT
00DEFENCE
keyvalue
type7
probability0.1
00DEFENCE
keyvalue
type0
probability0.15
0-1DETECTINVISIBLE

Glow Color

0, 0, 0, 0

Default Meshs