Rebel Swordsman

NormalTowerMercenarySwordLv071 · hash 38522454 · monster

Level
68
Race
Human
Kind
monster

Base stats

level
68
str
4080
int
68
dex
68
vit
3900
hp
39000
mp
680
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 39,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
MythTower2Easy39,00068,25087,750117,000117,000117,000117,000117,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
NormalTowerMercenarySwordLv071
Class
Default
Display Name
Rebel Swordsman
Race
Human
Npc Type
Normal
Lv
68
Exp
5000
Radius
7
Sight
500
Attack Range
90
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
SemiBossD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.NormalTowerMercenarySwordLv071_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
AtkA010.2
AtkB010.2
AtkC010.6
60
Skill NameProbability
AtkA010.2
AtkB010.2
AtkC010.2
90
Skill NameProbability
AtkA010.1
AtkB010.1
AtkC010.2
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1DETECTINVISIBLE

Glow Color

0, 0, 0, 0

Default Meshs