Highest Grade Guard
- Level
- 1440
- Race
- Monster
- Kind
- monster
Base stats
- level
- 1440
- str
- 104660
- int
- 1440
- dex
- 1440
- vit
- 3155340
- hp
- 31553400
- mp
- 14400
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
|---|---|
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 31,553,400.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
|---|---|---|---|---|---|---|---|---|---|---|
| MythRaid | Easy | 31,553,400 | 55,218,448 | 70,995,152 | 94,660,200 | 118,325,248 | 141,990,304 | 149,878,656 | 157,767,008 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Appears in
- Level of Wreckage, 61~70F monster
- $UI.Global.DungeonUI.D3RaidDungeon08$ monster
Properties
- Name
- Myth_WarderB_XL_1440
- Class
- Default
- Display Name
- Highest Grade Guard
- Race
- Monster
- Npc Type
- Normal
- Lv
- 1440
- Exp
- 87200
- Radius
- 12
- Sight
- 200
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Myth_WarderB_XL_1440_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 70 Skill Name Probability Atk01 0.2 Atk01_1 0.4 Atk03 0.1 Atk03_1 0.1 BasicAtk02 0.2 100 Skill Name Probability Atk01 0.2 Atk01_2 0.2 Atk03_2 0.2 Atk02 0.2 BasicAtk02 0.2 - Aggressive Skills
- —
States
—Glow Color
0, 0, 0, 0Default Meshs
—- Name
- Myth_WarderB_XL_1440
- Template Name
- Myth_WarderB_XL
- Action List Name
- Myth_WarderB_XL
- Class
- Default
- Display Name
- Highest Grade Guard
- Race
- Monster
- Npc Type
- Normal
- Lv
- 1440
- Exp
- 87200
- Radius
- 12
- Sight
- 200
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Animation Path
- Animation/Devildom/Guard_b/Guard_b.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Myth_WarderB_XL_1440_DisplayName$
Items
—Unidentified Items
Jewels
—Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 70 Skill Name Probability Atk01 0.2 Atk01_1 0.4 Atk03 0.1 Atk03_1 0.1 BasicAtk02 0.2 100 Skill Name Probability Atk01 0.2 Atk01_2 0.2 Atk03_2 0.2 Atk02 0.2 BasicAtk02 0.2 - Aggressive Skills
- —