Myth_RollingStoneLv100

Myth_RollingStoneLv100 · hash 22826214 · monster

Level
100
Race
Monster
Kind
monster

Base stats

level
100
str
25000
int
1
dex
1
vit
1250000
hp
12500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 12,500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
MythRaidEasy12,500,00021,875,00028,125,00037,500,00046,875,00056,250,00059,375,00062,500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
Myth_RollingStoneLv100
Class
Default
Race
Monster
Npc Type
Normal
Lv
100
Exp
0
Radius
7
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Myth_RollingStone_Stand
Basic Stat
EpisodeBossD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INVINCIBLE

Glow Color

1, 1, 1, 1

Default Meshs