- Level
- 100
- Race
- Monster
- Kind
- monster
Base stats
- level
- 100
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 1250000
- hp
- 12500000
- mp
- 10
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 12,500,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| MythRaid | Easy | 12,500,000 | 21,875,000 | 28,125,000 | 37,500,000 | 46,875,000 | 56,250,000 | 59,375,000 | 62,500,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- Myth_RollingStoneLv100
- Class
- Default
- Race
- Monster
- Npc Type
- Normal
- Lv
- 100
- Exp
- 0
- Radius
- 7
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Myth_RollingStone_Stand
- Basic Stat
- EpisodeBossD1
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INVINCIBLE | — | — |
Open this tab to load the model.
- Name
- Myth_RollingStoneLv100
- Template Name
- Myth_ETC
- Action List Name
- Myth_RollingStone
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Normal
- Lv
- 100
- Exp
- 0
- Radius
- 7
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Myth_RollingStone_Stand
- Basic Stat
- EpisodeBossD1
- Element
- PHYSICAL
- Animation Path
- Animation/Instrument/TowerBasic/TowerBasicTransparent.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Myth_RollingStoneLv100_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INVINCIBLE | — | — |