Soul Hunter

Myth_RaidSpecterBasicLv051 · hash 4221582 · monster

Level
49
Race
Monster
Kind
monster

Base stats

level
49
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire500
Water500
Ice500
Lightning500
Land500
Wind500
Poison500
Light500
Curse500
Physical500
Independence500

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
MythRaidsEasy500,000875,0001,125,0001,500,0001,875,0002,250,0002,375,0002,500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Santa's lost Gift Box0%item
Flame-Contained Box0%item
Legendary Captured Soul0.1%item
Soul Bind Stone0.1%item
Shabby Bag 54%item
Reagent Box2.6%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Myth_RaidSpecterBasicLv051
Class
Default
Display Name
Soul Hunter
Race
Monster
Npc Type
Normal
Lv
49
Exp
157
Radius
8
Sight
90
Attack Range
60
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
60
Skill NameProbability
Special020.4
Atk010.5
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value1.00
categoryMAXHP
typeRATE

Glow Color

1, 1, 1, 1

Default Meshs