- Level
- 500
- Race
- Monster
- Kind
- monster
Base stats
- level
- 500
- str
- 20210
- int
- 400
- dex
- 400
- vit
- 3580
- hp
- 35800
- mp
- 4000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 35,800.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| MythRaids | Easy | 35,800 | 62,650 | 80,550 | 107,400 | 134,250 | 161,100 | 170,050 | 179,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- Myth_LevelRaidETC_Ep5_Lv500
- Class
- Default
- Race
- Monster
- Npc Type
- Normal
- Lv
- 500
- Exp
- 0
- Radius
- 7
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | PASSABLE | — | — |
| 0 | -1 | INVINCIBLE | — | — |
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- Name
- Myth_LevelRaidETC_Ep5_Lv500
- Template Name
- Myth_LevelRaidETC_Ep5
- Action List Name
- Myth_LevelRaidETC_Ep5
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Normal
- Lv
- 500
- Exp
- 0
- Radius
- 7
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Animation Path
- Animation/Projectiles/BonC/BonC.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Myth_LevelRaidETC_Ep5_Lv500_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | PASSABLE | — | — |
| 0 | -1 | INVINCIBLE | — | — |