Myth_FireTowerLv200

Myth_FireTowerLv200 · hash 32996085 · monster

Level
200
Race
Instrument
Kind
monster

Base stats

level
200
str
11630
int
200
dex
200
vit
4000
hp
40000
mp
2000
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 40,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy40,00070,00090,000120,000120,000120,000120,000120,0001
NormalScenarioNormal40,00070,00090,000120,000120,000120,000120,000120,0001
NormalScenarioDifficult40,00070,00090,000120,000120,000120,000120,000120,0001
MythRaidEasy40,00070,00090,000120,000150,000180,000190,000200,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
Myth_FireTowerLv200
Class
Tower
Race
Instrument
Npc Type
Normal
Lv
200
Exp
0
Radius
7
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Myth_FireTower
Basic Stat
Myth
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE
0-1INVINCIBLE
0-1DOWN

Glow Color

1, 1, 1, 1

Default Meshs