- Level
- 1400
- Race
- Monster
- Kind
- monster
Base stats
- level
- 1400
- str
- 77840
- int
- 1400
- dex
- 1400
- vit
- 1051780
- hp
- 10517800
- mp
- 14000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 10,517,800.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| MythRaid | Easy | 10,517,800 | 18,406,150 | 23,665,050 | 31,553,400 | 39,441,752 | 47,330,100 | 49,959,552 | 52,589,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- Myth_ETC03_Lv1400
- Class
- Default
- Race
- Monster
- Npc Type
- Normal
- Lv
- 1400
- Exp
- 0
- Radius
- 1
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Start01
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Description
- 보스방 어둠의 기운 미션
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | PASSABLE | — | — |
| 0 | -1 | INVINCIBLE | — | — |
Open this tab to load the model.
- Name
- Myth_ETC03_Lv1400
- Template Name
- Myth_ETC03
- Action List Name
- Myth_ETC03
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Normal
- Lv
- 1400
- Exp
- 0
- Radius
- 1
- Sight
- 200
- Attack Range
- 150
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Start01
- Basic Stat
- Myth
- Element
- PHYSICAL
- Animation Path
- Animation/Projectiles/BonC/BonC.xml
- Effect Category
- Hard
- Special Dead
- Description
- 보스방 어둠의 기운 미션
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Myth_ETC03_Lv1400_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | PASSABLE | — | — |
| 0 | -1 | INVINCIBLE | — | — |