Ancient Jungle Raptor

MythJungleRaptorLv200 · hash 26903730 · monster

Level
50
Race
Animal
Kind
monster

Base stats

level
50
str
12330
int
50
dex
50
vit
10000
hp
100000
mp
500
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 100,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
TreasureEasy100,000175,000225,000300,000300,000300,000300,000300,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
MythJungleRaptorLv200
Class
Default
Display Name
Ancient Jungle Raptor
Race
Animal
Npc Type
Normal
Lv
50
Exp
0
Radius
9
Sight
100
Attack Range
60
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
Myth
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
Atk02_Ready0.5
60
Skill NameProbability
Atk010.8
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE

Glow Color

1, 1, 1, 1

Default Meshs