Swordsman of Light

MythBoss_SwordLv500 · hash 62048863 · monster

Level
500
Race
Monster
Kind
monster

Base stats

level
500
str
23490
int
500
dex
500
vit
12720
hp
127200
mp
5000
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 127,200.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
RichnessForestEasy127,200222,600286,200381,600477,000477,000477,000477,0001
RichnessForestNormal636,0001,113,0001,431,0001,908,0002,385,0002,385,0002,385,0002,385,0001
RichnessForestDifficult2,544,0004,452,0005,724,0007,632,0009,540,0009,540,0009,540,0009,540,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
MythBoss_SwordLv500
Class
Default
Display Name
Swordsman of Light
Race
Monster
Npc Type
Normal
Lv
500
Exp
0
Radius
10
Sight
100
Attack Range
80
Debuff Resistance
0
Ignore Hate
Yes
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
Myth
Element
PHYSICAL
Special Dead
Description
Use Glow
Yes
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
80
Skill NameProbability
Atk01_a0.6
Atk050.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE

Glow Color

1, 1, 1, 1

Default Meshs