Krieg

KriegBossActor02 · hash 16006917 · monster

Level
52
Race
Monster
Kind
monster

Base stats

level
52
str
2080
int
52
dex
52
vit
608
hp
6080
mp
520
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 6,080.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy6,08010,64013,68018,24018,24018,24018,24018,2401
NormalScenarioNormal6,08010,64013,68018,24018,24018,24018,24018,2401
NormalScenarioDifficult6,08010,64013,68018,24018,24018,24018,24018,2401
NightmareScenarioEasy61616161616161611
NightmareScenarioChallenge6,0806,0806,0806,0806,0806,0806,0806,0801

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Lunia Magic Scroll Box Ⅰ (Normal)0.1%item
Bag of Flying Temple III4%item
Great Box 60%item
Potion Box0.03%item
Jewel type 0jewel7
Jewel type 1jewel5
Jewel type 2jewel3

Appears in

Properties

Name
KriegBossActor02
Class
Default
Display Name
Krieg
Race
Monster
Npc Type
Elite
Lv
52
Exp
11786
Radius
9
Sight
130
Attack Range
40
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
ActAtk02
Basic Stat
EliteD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.KriegBossActor02_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
ActAtk021
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type0
probability0.02
00DEFENCE
keyvalue
type7
probability0.05

Glow Color

0, 0, 0, 0

Default Meshs