Sai

Japan_Mage · hash 48754285 · boss

Level
50
Race
Giant
Kind
boss

Base stats

level
50
str
25000
int
1
dex
1
vit
2500000
hp
25000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 25,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareRaid_2_01Easy250,000250,000250,000250,000250,000250,000250,000250,0001
NightmareRaid_2_01Challenge12,500,00012,500,00012,500,00012,500,00012,500,00012,500,00012,500,00012,500,0001
MythRaidsEasy25,000,00043,750,00056,250,00075,000,00093,750,000112,500,000118,750,000125,000,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 1jewel25
Jewel type 2jewel20
Jewel type 3jewel15
Jewel type 4jewel10
Jewel type 5jewel5

Appears in

Properties

Name
Japan_Mage
Class
Default
Display Name
Sai
Race
Giant
Npc Type
Episode Boss
Lv
50
Exp
0
Radius
10
Sight
100
Attack Range
100
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
GoodMageStart
Basic Stat
RaidBossD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value-458.000000
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value-458.000000
categoryATKMIN
typeAMOUNT
0-1PASSABLE
0-1INVINCIBLE

Glow Color

1, 1, 1, 1

Default Meshs