Vindictive Ghosts

Japan_GhostKidDainnLv47 · hash 20814123 · monster

Level
47
Race
Monster
Kind
monster

Base stats

level
47
str
25000
int
1
dex
1
vit
100000
hp
1000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning-50
Land0
Wind0
Poison1000
Light-50
Curse1000
Physical0
Independence0

HP by party size

Base HP 1,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareRaid_2_01Easy10,00010,00010,00010,00010,00010,00010,00010,0001
NightmareRaid_2_01Challenge500,000500,000500,000500,000500,000500,000500,000500,0001
MythRaidsEasy1,000,0001,750,0002,250,0003,000,0003,750,0004,500,0004,750,0005,000,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Charm with magic power faded away (Tree)0.75%item
Charm with magic power faded away (Fire)0.75%item
Charm with magic power faded away (Water)0.75%item
Charm with magic power faded away (Metal)0.75%item
Charm with magic power faded away (Earth)0.75%item
Paper Doll5%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Japan_GhostKidDainnLv47
Class
Default
Display Name
Vindictive Ghosts
Race
Monster
Npc Type
Normal
Lv
47
Exp
264
Radius
7
Sight
70
Attack Range
40
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
EliteD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
40
Skill NameProbability
Atk020.3
HitR0.1
HitL0.1
Atk03_a0.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type7
probability0.2
00DEFENCE
keyvalue
type0
probability0.02
00DEFENCE
keyvalue
type1
probability0.02

Glow Color

1, 1, 1, 1

Default Meshs