Ice Statue

IceMoaiLv050 · hash 35494569 · monster

Level
47
Race
Monster
Kind
monster

Base stats

level
47
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire-100
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareSide_2_08_AEasy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareSide_2_08_AChallenge250,000250,000250,000250,000250,000250,000250,000250,0001
MythRaidsEasy500,000875,0001,125,0001,500,0001,875,0002,250,0002,375,0002,500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Ice Palace Blueprint No. 40%item
Ice Palace Blueprint No. 70%item
Ice Palace Blueprint No. 80%item
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
IceMoaiLv050
Class
Default
Display Name
Ice Statue
Race
Monster
Npc Type
Normal
Lv
47
Exp
140
Radius
8
Sight
100
Attack Range
100
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
100
Skill NameProbability
ReAtk011
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
value-119
categoryATKMAX
typeAMOUNT
0-1INCSTAT
keyvalue
value-119
categoryATKMIN
typeAMOUNT

Glow Color

1, 1, 1, 1

Default Meshs