- Level
- 49
- Race
- Monster
- Kind
- monster
Base stats
- level
- 49
- str
- 3220
- int
- 49
- dex
- 49
- vit
- 3386
- hp
- 33860
- mp
- 490
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | -300 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 33,860.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareSide_2_08_A | Easy | 339 | 339 | 339 | 339 | 339 | 339 | 339 | 339 | 1 |
| NightmareSide_2_08_A | Challenge | 16,930 | 16,930 | 16,930 | 16,930 | 16,930 | 16,930 | 16,930 | 16,930 | 1 |
| MythRaids | Easy | 33,860 | 59,255 | 76,185 | 101,580 | 126,975 | 152,370 | 160,835 | 169,300 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | Ice Barrier Piece | 20% | item | — |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Name
- IceBlockLv050
- Class
- Default
- Race
- Monster
- Npc Type
- Normal
- Lv
- 49
- Exp
- 0
- Radius
- 10
- Sight
- 90
- Attack Range
- 30
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -280.000000 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -280.000000 | | category | ATKMIN | | type | AMOUNT |
| — |
Open this tab to load the model.
- Name
- IceBlockLv050
- Template Name
- IceBlock
- Action List Name
- IceBlock
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Normal
- Lv
- 49
- Exp
- 0
- Radius
- 10
- Sight
- 90
- Attack Range
- 30
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/MapObject/IceTrap/Ice.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.IceBlockLv050_DisplayName$
Items
| Probability | Name |
| 0.2 | Quest_Kanhel_IceBarrier_D1 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
-300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -280.000000 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -280.000000 | | category | ATKMIN | | type | AMOUNT |
| — |