Dark Ice Spirit

Guild_IceElementalLv300 · hash 700800 · monster

Level
12
Race
Monster
Kind
monster

Base stats

level
12
str
358650
int
12
dex
12
vit
7902873
hp
79028728
mp
120
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 79,028,728.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
GuildHighLevelGuild Raid79,028,72898,785,912118,543,088138,300,272158,057,456177,814,640197,571,824217,329,0081

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
Guild_IceElementalLv300
Class
Default
Display Name
Dark Ice Spirit
Race
Monster
Npc Type
Normal
Lv
12
Exp
28000
Radius
9
Sight
90
Attack Range
35
Debuff Resistance
1
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
CitadelOfDarkness2
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
35
Skill NameProbability
Atk010.25
Atk020.25
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1IGNORESTUN
keyvalue
ignoretrue
flag127
0-1DETECTINVISIBLE

Glow Color

1, 1, 1, 1

Default Meshs