- Level
- 10
- Race
- Giant
- Kind
- boss
Base stats
- level
- 10
- str
- 17500
- int
- 10
- dex
- 10
- vit
- 2629
- hp
- 26290
- mp
- 100
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 26,290.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Training | | 26,290 | 26,290 | 26,290 | 26,290 | 26,290 | 26,290 | 26,290 | 26,290 | |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- Field_StoneGolem02Lv010
- Class
- Default
- Display Name
- Booming Golem
- Race
- Giant
- Npc Type
- Episode Boss
- Lv
- 10
- Exp
- 7658
- Radius
- 25
- Sight
- 130
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Start
- Basic Stat
- EpisodeBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 45 | | Skill Name | Probability |
| Atk02_a | 0.3 | | Atk03_a | 0.3 | | DownAtk_a | 0.2 |
|
| 70 | | Skill Name | Probability |
| Atk04_a | 0.5 | | DashAtk | 0.3 |
|
| 100 | | Skill Name | Probability |
| Atk06_a | 0.4 | | Roar | 0.4 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 1292 | | category | MAXHP | | type | AMOUNT |
| — |
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- Name
- Field_StoneGolem02Lv010
- Template Name
- StoneGolem
- Action List Name
- StoneGolem
- Class
- Default
- Display Name
- Booming Golem
- Race
- Giant
- Npc Type
- Episode Boss
- Lv
- 10
- Exp
- 7658
- Radius
- 25
- Sight
- 130
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Start
- Basic Stat
- EpisodeBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Boss/StoneGolem/BossStoneGolem.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Field_StoneGolem02Lv010_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 45 | | Skill Name | Probability |
| Atk02_a | 0.3 | | Atk03_a | 0.3 | | DownAtk_a | 0.2 |
|
| 70 | | Skill Name | Probability |
| Atk04_a | 0.5 | | DashAtk | 0.3 |
|
| 100 | | Skill Name | Probability |
| Atk06_a | 0.4 | | Roar | 0.4 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| bFill | true | | value | 1292 | | category | MAXHP | | type | AMOUNT |
| — |