- Level
- 66
- Race
- Demon
- Kind
- boss
Base stats
- level
- 66
- str
- 25000
- int
- 1
- dex
- 1
- vit
- 200000
- hp
- 2000000
- mp
- 10
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 2,000,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NightmareSide_4_08_A | Easy | 20,000 | 20,000 | 20,000 | 20,000 | 20,000 | 20,000 | 20,000 | 20,000 | 1 |
| NightmareSide_4_08_A | Challenge | 1,000,000 | 1,000,000 | 1,000,000 | 1,000,000 | 1,000,000 | 1,000,000 | 1,000,000 | 1,000,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- EvileyeBossLv065
- Class
- Default
- Display Name
- Evil Eye's Master
- Race
- Demon
- Npc Type
- Stage Boss
- Lv
- 66
- Exp
- 1010
- Radius
- 11
- Sight
- 90
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- SemiBossD1
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.EvileyeBossLv065_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 30 | | Skill Name | Probability |
| Atk01 | 0.2 | | Special02 | 0.3 |
|
| 90 | | Skill Name | Probability |
| Special03 | 0.2 | | Special01 | 0.2 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -51.000000 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -51.000000 | | category | ATKMIN | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.2 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.2 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.2 |
| — |
Open this tab to load the model.
- Name
- EvileyeBossLv065
- Template Name
- EvileyeBoss
- Action List Name
- EvileyeBossNM
- Class
- Default
- Display Name
- Evil Eye's Master
- Race
- Demon
- Npc Type
- Stage Boss
- Lv
- 66
- Exp
- 1010
- Radius
- 11
- Sight
- 90
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- SemiBossD1
- Element
- PHYSICAL
- Animation Path
- Animation/Demon/EvileyeEliteBoss/EvileyeEliteBoss.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.EvileyeBossLv065_DisplayName$
Items
| Probability | Name |
| 0 | Event_Box001 |
| 0 | Event_Box002 |
| 0.04 | Basic_7 |
| 0.03 | ReagentBox001 |
| 0.03 | QUEST_StrongSoulSongIslandKey |
| 0.6 | QUEST_SealedSoulSongIslandKey |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 30 | | Skill Name | Probability |
| Atk01 | 0.2 | | Special02 | 0.3 |
|
| 90 | | Skill Name | Probability |
| Special03 | 0.2 | | Special01 | 0.2 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | -51.000000 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | -51.000000 | | category | ATKMIN | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.2 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.2 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.2 |
| — |