Big Slime

EventSquareSlimeYellow · hash 27195589 · monster

Level
1
Race
Monster
Kind
monster

Base stats

level
1
str
50000
int
1
dex
1
vit
1000
hp
10000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 10,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
Event_SquareEasy10,00010,00010,00010,00010,00010,00010,00010,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel7
Jewel type 1jewel5
Jewel type 2jewel3

Appears in

Properties

Name
EventSquareSlimeYellow
Class
Default
Display Name
Big Slime
Race
Monster
Npc Type
Elite
Lv
1
Exp
0
Radius
12
Sight
80
Attack Range
60
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
Event_Square
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.EventSquareSlimeYellow_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
60
Skill NameProbability
YellowAtk011
Aggressive Skills

States

Glow Color

1, 1, 1, 1

Default Meshs