- Level
- 1
- Race
- Monster
- Kind
- monster
Base stats
- level
- 1
- str
- 50000
- int
- 1
- dex
- 1
- vit
- 1000
- hp
- 10000
- mp
- 10
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 10,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Event_Square | Easy | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 10,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 7 |
| Jewel type 1 | — | jewel | 5 |
| Jewel type 2 | — | jewel | 3 |
Properties
- Name
- EventSquareSlimeYellow
- Class
- Default
- Display Name
- Big Slime
- Race
- Monster
- Npc Type
- Elite
- Lv
- 1
- Exp
- 0
- Radius
- 12
- Sight
- 80
- Attack Range
- 60
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Event_Square
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.EventSquareSlimeYellow_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 60 | | Skill Name | Probability |
| YellowAtk01 | 1 |
|
- Aggressive Skills
- —
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- Name
- EventSquareSlimeYellow
- Template Name
- Slime
- Action List Name
- SlimeYellowEliteNight
- Class
- Default
- Display Name
- Big Slime
- Race
- Monster
- Npc Type
- Elite
- Lv
- 1
- Exp
- 0
- Radius
- 12
- Sight
- 80
- Attack Range
- 60
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Event_Square
- Element
- PHYSICAL
- Animation Path
- Animation/Monster/Slime/SlimeBasic_Yellow.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.EventSquareSlimeYellow_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 60 | | Skill Name | Probability |
| YellowAtk01 | 1 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0