Elite Orc Warrior

EventForestOrcThrowerNormal · hash 55103861 · monster

Level
1
Race
Human
Kind
monster

Base stats

level
1
str
50000
int
1
dex
1
vit
1000
hp
10000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 10,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
Event_SquareEasy10,00010,00010,00010,00010,00010,00010,00010,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
EventForestOrcThrowerNormal
Class
Default
Display Name
Elite Orc Warrior
Race
Human
Npc Type
Normal
Lv
1
Exp
0
Radius
9
Sight
120
Attack Range
80
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Atk_Stand
Basic Stat
Event_Square
Element
PHYSICAL
Special Dead
Description
도끼 3개 발사
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.EventForestOrcThrowerNormal_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
50
Skill NameProbability
StepBack0.7
NightThrow_a0.3
80
Skill NameProbability
StepLeft0.2
StepRight0.2
NightThrow_a0.6
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type0
probability0.01
00DEFENCE
keyvalue
type7
probability0.02

Glow Color

1, 1, 1, 1

Default Meshs