- Level
- 100
- Race
- Monster
- Kind
- monster
Base stats
- level
- 100
- str
- 7110
- int
- 100
- dex
- 100
- vit
- 4333
- hp
- 43330
- mp
- 1000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
Properties
- Name
- Ep7LuniaETC
- Class
- Default
- Race
- Monster
- Npc Type
- Elite
- Lv
- 100
- Exp
- 0
- Radius
- 1
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- LuniaDestroy
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INVINCIBLE | — | — |
Open this tab to load the model.
- Name
- Ep7LuniaETC
- Template Name
- Ep7Lunia
- Action List Name
- Ep7Lunia
- Class
- Default
- Display Name
- Race
- Monster
- Npc Type
- Elite
- Lv
- 100
- Exp
- 0
- Radius
- 1
- Sight
- 0
- Attack Range
- 0
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- LuniaDestroy
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Animation Path
- animation/projectiles/bonc/bonc.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Ep7LuniaETC_DisplayName$
Items
| Probability | Name |
| 0 | CashRelated_MagicScroll_AddStat_Box_T01_00 |
| 0.04 | EpisodeD3_BasicBox_02 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INVINCIBLE | — | — |