Ep6StageQuakeFall

Ep6StageQuakeFall · hash 60991136 · monster

Level
66
Race
Monster
Kind
monster

Base stats

level
66
str
2930
int
66
dex
66
vit
1352
hp
13520
mp
660
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 13,520.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
MythRaidsEasy13,52023,66030,42040,56050,70060,84064,22067,6001
Training13,52013,52013,52013,52013,52013,52013,52013,520
NormalScenarioEasy13,52023,66030,42040,56040,56040,56040,56040,5601
NormalScenarioNormal13,52023,66030,42040,56040,56040,56040,56040,5601
NormalScenarioDifficult13,52023,66030,42040,56040,56040,56040,56040,5601
NightmareScenarioEasy1351351351351351351351351
NightmareScenarioChallenge13,52013,52013,52013,52013,52013,52013,52013,5201
SupplementaryStory01Easy13,52023,66030,42040,56040,56040,56040,56040,5601
SupplementaryStory02Easy13,52023,66023,66023,66023,66023,66023,66023,6601
NightmareRaid_5_01Easy1351351351351351351351351
NightmareRaid_5_01Challenge6,7606,7606,7606,7606,7606,7606,7606,7601

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
Ep6StageQuakeFall
Class
Default
Race
Monster
Npc Type
Normal
Lv
66
Exp
0
Radius
10
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Ep6StageQuakeFall01
Basic Stat
EliteD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE
0-1INVINCIBLE

Glow Color

1, 1, 1, 1

Default Meshs