- Level
- 1240
- Race
- Monster
- Kind
- monster
Base stats
- level
- 1240
- str
- 88490
- int
- 1240
- dex
- 1240
- vit
- 2180740
- hp
- 21807400
- mp
- 12400
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 21,807,400.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Doom | Solo Lane | 21,807,400 | 21,807,400 | 21,807,400 | 21,807,400 | 21,807,400 | 21,807,400 | 21,807,400 | 21,807,400 | 1 |
| Doom | Duo Lane | 43,614,800 | 43,614,800 | 43,614,800 | 43,614,800 | 43,614,800 | 43,614,800 | 43,614,800 | 43,614,800 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
 | #5329390 | 80% | item | — |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Name
- Doom_WarderA_2
- Class
- Default
- Display Name
- 2nd Grade Chief Guard
- Race
- Monster
- Npc Type
- Normal
- Lv
- 1240
- Exp
- 84000
- Radius
- 12
- Sight
- 150
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 90 | | Skill Name | Probability |
| Atk01 | 0.2 | | Atk01_1 | 0.1 | | Atk02 | 0.1 | | Atk03 | 0.1 | | BasicAtk01 | 0.1 | | SpecialAtk01 | 0.4 |
|
- Aggressive Skills
- —
Open this tab to load the model.
- Name
- Doom_WarderA_2
- Template Name
- Doom_WarderA_M
- Action List Name
- Doom_WarderA_M
- Class
- Default
- Display Name
- 2nd Grade Chief Guard
- Race
- Monster
- Npc Type
- Normal
- Lv
- 1240
- Exp
- 84000
- Radius
- 12
- Sight
- 150
- Attack Range
- 90
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- Myth
- Element
- PHYSICAL
- Animation Path
- Animation/Devildom/Guard_a/Guard_a.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Doom_WarderA_2_DisplayName$
Items
| Probability | Name |
| 0.8 | Doom_Speed_potion1 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 90 | | Skill Name | Probability |
| Atk01 | 0.2 | | Atk01_1 | 0.1 | | Atk02 | 0.1 | | Atk03 | 0.1 | | BasicAtk01 | 0.1 | | SpecialAtk01 | 0.4 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0