- Level
- 25
- Race
- Giant
- Kind
- boss
Base stats
- level
- 25
- str
- 158160
- int
- 0
- dex
- 0
- vit
- 34147304
- hp
- 341473024
- mp
- 0
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 341,473,024.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| DoomTower | Easy | 341,473,024 | 597,577,792 | 768,314,304 | 1,024,419,072 | 1,024,419,072 | 1,024,419,072 | 1,024,419,072 | 1,024,419,072 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 1 | — | jewel | 25 |
| Jewel type 2 | — | jewel | 20 |
| Jewel type 3 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 10 |
| Jewel type 5 | — | jewel | 5 |
| Jewel type 6 | — | jewel | 5 |
Properties
- Name
- DoomTower_NightMareLv1450
- Class
- Default
- Display Name
- Shadow of Nightmare
- Race
- Giant
- Npc Type
- Episode Boss
- Lv
- 25
- Exp
- 2900000
- Radius
- 10
- Sight
- 500
- Attack Range
- 110
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- DoomTower
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 50 | | Skill Name | Probability |
| Atk01 | 0.5 | | AtkRun01 | 0.5 |
|
| 80 | | Skill Name | Probability |
| Atk02 | 0.4 | | Angry | 0.4 | | AtkRun01 | 0.3 |
|
| 100 | | Skill Name | Probability |
| Atk02 | 0.4 | | Angry | 0.4 | | AtkRun01 | 0.3 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | 414000 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | 414000 | | category | ATKMIN | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.1 |
| — |
| 0 | -1 | DETECTINVISIBLE | — | — |
Open this tab to load the model.
- Name
- DoomTower_NightMareLv1450
- Template Name
- DoomTower_NightMare
- Action List Name
- DoomTower_NightMare
- Class
- Default
- Display Name
- Shadow of Nightmare
- Race
- Giant
- Npc Type
- Episode Boss
- Lv
- 25
- Exp
- 2900000
- Radius
- 10
- Sight
- 500
- Attack Range
- 110
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- DoomTower
- Element
- PHYSICAL
- Animation Path
- Animation/Myth/Nightmare/Nightmare.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.DoomTower_NightMareLv1450_DisplayName$
Jewels
| Type | Cnt |
| 1 | 25 |
| 2 | 20 |
| 3 | 15 |
| 4 | 15 |
| 4 | 10 |
| 5 | 5 |
| 6 | 5 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 50 | | Skill Name | Probability |
| Atk01 | 0.5 | | AtkRun01 | 0.5 |
|
| 80 | | Skill Name | Probability |
| Atk02 | 0.4 | | Angry | 0.4 | | AtkRun01 | 0.3 |
|
| 100 | | Skill Name | Probability |
| Atk02 | 0.4 | | Angry | 0.4 | | AtkRun01 | 0.3 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | INCSTAT | | key | value |
| value | 414000 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | -1 | INCSTAT | | key | value |
| value | 414000 | | category | ATKMIN | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.1 |
| — |
| 0 | -1 | DETECTINVISIBLE | — | — |