- Level
- 1000
- Race
- Monster
- Kind
- boss
Base stats
- level
- 1000
- str
- 53930
- int
- 1000
- dex
- 1000
- vit
- 127533
- hp
- 1275330
- mp
- 10000
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 1,275,330.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Doom_Gateway | Easy | 255,066 | 446,366 | 573,899 | 765,198 | 956,498 | 956,498 | 956,498 | 956,498 | 1 |
| Doom_Gateway | Normal | 1,530,396 | 2,678,193 | 3,443,391 | 4,591,188 | 5,738,985 | 5,738,985 | 5,738,985 | 5,738,985 | 1 |
| Doom_Gateway | Difficult | 5,356,386 | 9,373,675 | 12,051,868 | 16,069,158 | 20,086,448 | 20,086,448 | 20,086,448 | 20,086,448 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Name
- DoomGateway_SwordEliteLv1000
- Class
- Default
- Display Name
- Knight Captain of Light
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1000
- Exp
- 0
- Radius
- 10
- Sight
- 10
- Attack Range
- 10
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Start01
- Basic Stat
- Myth
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- Yes
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.DoomGateway_SwordEliteLv1000_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | IGNORESTATE | | — |
| 0 | -1 | PASSABLE | — | — |
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- Name
- DoomGateway_SwordEliteLv1000
- Template Name
- DoomGateway_SwordElite
- Action List Name
- DoomGateway_SwordElite
- Class
- Default
- Display Name
- Knight Captain of Light
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1000
- Exp
- 0
- Radius
- 10
- Sight
- 10
- Attack Range
- 10
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Start01
- Basic Stat
- Myth
- Element
- PHYSICAL
- Animation Path
- Animation/Myth/Myth6_Sword/Myth6_Sword.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- Yes
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.DoomGateway_SwordEliteLv1000_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | IGNORESTATE | | — |
| 0 | -1 | PASSABLE | — | — |