Dark Skeleton Infantry

DoomGateway_SkeletonCLv1100 · hash 1722940 · monster

Level
1100
Race
Undead
Kind
monster

Base stats

level
1100
str
60180
int
1100
dex
1100
vit
614991
hp
6149910
mp
11000
element
PHYSICAL

Resistances

Damage typeResistance
Fire1000
Water0
Ice1000
Lightning-200
Land1000
Wind1000
Poison0
Light-350
Curse0
Physical0
Independence0

HP by party size

Base HP 6,149,910.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
Doom_GatewayEasy1,229,9822,152,4692,767,4603,689,9464,612,4334,612,4334,612,4334,612,4331
Doom_GatewayNormal7,379,89312,914,81016,604,75722,139,67627,674,59627,674,59627,674,59627,674,5961
Doom_GatewayDifficult25,829,62045,201,83658,116,64877,488,87296,861,08096,861,08096,861,08096,861,0801

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
DoomGateway_SkeletonCLv1100
Class
Default
Display Name
Dark Skeleton Infantry
Race
Undead
Npc Type
Normal
Lv
1100
Exp
50000
Radius
3
Sight
80
Attack Range
30
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
Myth
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.DoomGateway_SkeletonCLv1100_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
30
Skill NameProbability
Atk040.5
Atk030.5
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1DETECTINVISIBLE

Glow Color

0, 0, 0, 0

Default Meshs