- Level
- 1150
- Race
- Monster
- Kind
- boss
Base stats
- level
- 1150
- str
- 331030
- int
- 1150
- dex
- 1150
- vit
- 9224862
- hp
- 92248624
- mp
- 11500
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 92,248,624.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Doom_Gateway | Easy | 18,449,726 | 32,287,018 | 41,511,880 | 55,349,176 | 69,186,464 | 69,186,464 | 69,186,464 | 69,186,464 | 1 |
| Doom_Gateway | Normal | 110,698,352 | 193,722,096 | 249,071,296 | 332,095,040 | 415,118,816 | 415,118,816 | 415,118,816 | 415,118,816 | 1 |
| Doom_Gateway | Difficult | 387,444,192 | 678,027,392 | 871,749,504 | 1,162,332,672 | 1,452,915,840 | 1,452,915,840 | 1,452,915,840 | 1,452,915,840 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Jewel type 1 | — | jewel | 25 |
| Jewel type 2 | — | jewel | 20 |
| Jewel type 3 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 15 |
| Jewel type 4 | — | jewel | 10 |
| Jewel type 5 | — | jewel | 5 |
| Jewel type 6 | — | jewel | 5 |
Properties
- Name
- DoomGateway_HarutLv1150
- Class
- Default
- Display Name
- Harute
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1150
- Exp
- 16500000
- Radius
- 15
- Sight
- 300
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Start
- Basic Stat
- MythEpisodeBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- 격투가 타입(빨강)
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 50 | | Skill Name | Probability |
| Atk01 | 0.35 | | Atk02 | 0.35 | | Atk03 | 0.3 |
|
| 80 | | Skill Name | Probability |
| Atk02 | 0.3 | | Atk03 | 0.3 | | Atk04 | 0.4 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.1 |
| — |
Open this tab to load the model.
- Name
- DoomGateway_HarutLv1150
- Template Name
- DoomGateway_Harut
- Action List Name
- DoomGateway_Harut
- Class
- Default
- Display Name
- Harute
- Race
- Monster
- Npc Type
- Episode Boss
- Lv
- 1150
- Exp
- 16500000
- Radius
- 15
- Sight
- 300
- Attack Range
- 80
- Debuff Resistance
- 0
- Ignore Hate
- Yes
- Recognizeable By Enemy
- Yes
- Start Action
- Start
- Basic Stat
- MythEpisodeBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Devildom/Harut/Harut.xml
- Effect Category
- Hard
- Special Dead
- Description
- 격투가 타입(빨강)
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.DoomGateway_HarutLv1150_DisplayName$
Jewels
| Type | Cnt |
| 1 | 25 |
| 2 | 20 |
| 3 | 15 |
| 4 | 15 |
| 4 | 10 |
| 5 | 5 |
| 6 | 5 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 50 | | Skill Name | Probability |
| Atk01 | 0.35 | | Atk02 | 0.35 | | Atk03 | 0.3 |
|
| 80 | | Skill Name | Probability |
| Atk02 | 0.3 | | Atk03 | 0.3 | | Atk04 | 0.4 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.1 |
| — |