CursedSpiritCemetary_LampClear

CursedSpiritCemetary_LampClear · hash 44272296 · monster

Level
50
Race
Monster
Kind
monster

Base stats

level
50
str
25000
int
1
dex
1
vit
50000
hp
500000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 500,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NightmareRaid_2_01Easy5,0005,0005,0005,0005,0005,0005,0005,0001
NightmareRaid_2_01Challenge250,000250,000250,000250,000250,000250,000250,000250,0001
MythRaidsEasy500,000875,0001,125,0001,500,0001,875,0002,250,0002,375,0002,500,0001

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
CursedSpiritCemetary_LampClear
Class
Default
Race
Monster
Npc Type
Normal
Lv
50
Exp
0
Radius
4
Sight
120
Attack Range
120
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand01
Basic Stat
NormalD1
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
1
Normal Skills
Aggressive Skills
RangeSkills
120
Skill NameProbability
JapanLampClearDestroy0.6
JapanBackNPC_Stand01A0.2
JapanBackNPC_Stand02A0.1
JapanBackNPC_Stand03A0.1

States

start Timeend Timetypeparamsoptional States
0-1INCSTAT
keyvalue
bFilltrue
value100000000
categoryMAXHP
typeAMOUNT

Glow Color

1, 1, 1, 1

Default Meshs