Chaos_Ep6StageQuakeFall

Chaos_Ep6StageQuakeFall · hash 31341888 · boss

Level
1
Race
Monster
Kind
boss

Base stats

level
1
str
300000
int
1
dex
1
vit
5000000
hp
50000000
mp
10
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 50,000,000.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
Chaos_RaidsEasy2,500,000,0004,375,000,0645,624,999,9367,500,000,2569,374,999,55211,249,999,87211,875,000,32012,499,999,7441

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Appears in

Properties

Name
Chaos_Ep6StageQuakeFall
Class
Default
Race
Monster
Npc Type
Stage Boss
Lv
1
Exp
0
Radius
10
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Ep6StageQuakeFall01
Basic Stat
Chaos_Raids
Element
PHYSICAL
Special Dead
Description
Use Glow
Yes
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
0-1PASSABLE
0-1INVINCIBLE

Glow Color

0.55, 0.2, 1, 1

Default Meshs