- Level
- 65
- Race
- Human
- Kind
- monster
Base stats
- level
- 65
- str
- 2860
- int
- 65
- dex
- 65
- vit
- 1336
- hp
- 13360
- mp
- 650
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
HP by party size
Base HP 13,360.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalScenario | Easy | 13,360 | 23,380 | 30,060 | 40,080 | 40,080 | 40,080 | 40,080 | 40,080 | 1 |
| NormalScenario | Normal | 13,360 | 23,380 | 30,060 | 40,080 | 40,080 | 40,080 | 40,080 | 40,080 | 1 |
| NormalScenario | Difficult | 13,360 | 23,380 | 30,060 | 40,080 | 40,080 | 40,080 | 40,080 | 40,080 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Properties
- Name
- APOC_ReaverLv065
- Class
- Default
- Display Name
- Reaver
- Race
- Human
- Npc Type
- Elite
- Lv
- 65
- Exp
- 19618
- Radius
- 33
- Sight
- 130
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 100 | | Skill Name | Probability |
| NAtk01_a | 0.4 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.07 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.10 |
| — |
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- Name
- APOC_ReaverLv065
- Template Name
- Ep7ReaverElite
- Action List Name
- Ep7ReaverElite
- Class
- Default
- Display Name
- Reaver
- Race
- Human
- Npc Type
- Elite
- Lv
- 65
- Exp
- 19618
- Radius
- 33
- Sight
- 130
- Attack Range
- 100
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- EliteD0
- Element
- PHYSICAL
- Animation Path
- Animation/Monster/Reaver/Reaver.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.APOC_ReaverLv065_DisplayName$
Items
| Probability | Name |
| 0 | CashRelated_MagicScroll_AddStat_Box_T01_00 |
| 0.04 | EpisodeD3_BasicBox_01 |
| 0.02 | D2_BigMeat |
| 0.05 | MpPotion |
| 0.02 | D3_Big_MP |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 100 | | Skill Name | Probability |
| NAtk01_a | 0.4 |
|
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.07 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.10 |
| — |