APOC_FireEliteLv089

APOC_FireEliteLv089 · hash 3828136 · monster

Level
80
Race
Human
Kind
monster

Base stats

level
80
str
3040
int
80
dex
80
vit
1368
hp
13680
mp
800
element
PHYSICAL

Resistances

Damage typeResistance
Fire400
Water-250
Ice-250
Lightning400
Land400
Wind-200
Poison400
Light400
Curse400
Physical0
Independence400

HP by party size

Base HP 13,680.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
SupplementaryStory01Easy13,68023,94030,78041,04041,04041,04041,04041,0401

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
APOC_FireEliteLv089
Class
Default
Race
Human
Npc Type
Normal
Lv
80
Exp
10000
Radius
2
Sight
0
Attack Range
0
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
APOC_Fire01
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
Aggressive Skills

States

Glow Color

0, 0, 0, 0

Default Meshs