Evil Spirit of Fire

APOC_Ep3_EfreetLv066 · hash 3566761 · monster

Level
66
Race
Human
Kind
monster

Base stats

level
66
str
2930
int
66
dex
66
vit
1352
hp
13520
mp
660
element
PHYSICAL

Resistances

Damage typeResistance
Fire1000
Water0
Ice-50
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 13,520.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
NormalScenarioEasy13,52023,66030,42040,56040,56040,56040,56040,5601
NormalScenarioNormal13,52023,66030,42040,56040,56040,56040,56040,5601
NormalScenarioDifficult13,52023,66030,42040,56040,56040,56040,56040,5601

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Lunia Magic Scroll Box Ⅰ (Normal)0.1%item
Ancient Rodesian Bag24%item
Meat20%item
Small Mana Rejuvenation Potion5%item
Mana Potion10%item
Jewel type 0jewel7
Jewel type 1jewel5
Jewel type 2jewel3

Appears in

Properties

Name
APOC_Ep3_EfreetLv066
Class
Default
Display Name
Evil Spirit of Fire
Race
Human
Npc Type
Elite
Lv
66
Exp
29308
Radius
15
Sight
150
Attack Range
100
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
EliteD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
60
Skill NameProbability
Atk020.3
Atk010.3
Atk050.4
100
Skill NameProbability
Atk060.3
Atk030.3
Atk020.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type7
probability0.2
00DEFENCE
keyvalue
type0
probability0.05
00DEFENCE
keyvalue
type1
probability0.15

Glow Color

1, 1, 1, 1

Default Meshs