- Level
- 66
- Race
- Monster
- Kind
- boss
Base stats
- level
- 66
- str
- 4130
- int
- 66
- dex
- 66
- vit
- 8658
- hp
- 86580
- mp
- 660
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
| Fire | 100 |
| Water | 0 |
| Ice | -100 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | -50 |
| Independence | 0 |
HP by party size
Base HP 86,580.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| NormalScenario | Easy | 86,580 | 151,515 | 194,805 | 259,740 | 259,740 | 259,740 | 259,740 | 259,740 | 1 |
| NormalScenario | Normal | 86,580 | 151,515 | 194,805 | 259,740 | 259,740 | 259,740 | 259,740 | 259,740 | 1 |
| NormalScenario | Difficult | 86,580 | 151,515 | 194,805 | 259,740 | 259,740 | 259,740 | 259,740 | 259,740 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Unidentified item (table EpisodeD3_Boss_Random_Box_02) | — | unidentified | — |
| Jewel type 1 | — | jewel | 20 |
| Jewel type 2 | — | jewel | 16 |
| Jewel type 3 | — | jewel | 12 |
| Jewel type 4 | — | jewel | 8 |
| Jewel type 5 | — | jewel | 4 |
Properties
- Name
- APOC_DainnBossLv066
- Class
- Default
- Display Name
- Red Flame Demon Lord
- Race
- Monster
- Npc Type
- Stage Boss
- Lv
- 66
- Exp
- 2044253
- Radius
- 10
- Sight
- 130
- Attack Range
- 120
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Start01
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.APOC_DainnBossLv066_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 40 | | Skill Name | Probability |
| Atk01 | 0.5 | | Dash_B | 0.2 |
|
| 120 | | Skill Name | Probability |
| Dash1_L | 0.2 | | Dash1_R | 0.2 | | Dash_B | 0.1 | | Atk07 | 0.1 | | Atk03Ep7 | 0.1 |
|
- Aggressive Skills
- —
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
| 0 | -1 | INCSTAT | | key | value |
| value | -300 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.15 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.25 |
| — |
Open this tab to load the model.
- Name
- APOC_DainnBossLv066
- Template Name
- APOC_DainnBoss
- Action List Name
- APOC_DainnBoss
- Class
- Default
- Display Name
- Red Flame Demon Lord
- Race
- Monster
- Npc Type
- Stage Boss
- Lv
- 66
- Exp
- 2044253
- Radius
- 10
- Sight
- 130
- Attack Range
- 120
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Start01
- Basic Stat
- StageBossD0
- Element
- PHYSICAL
- Animation Path
- Animation/Boss/DainnBoss/Dainn_a.xml
- Effect Category
- Soft
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.APOC_DainnBossLv066_DisplayName$
Unidentified Items
EpisodeD3_Boss_Random_Box_02
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
| Range | Skills |
| 40 | | Skill Name | Probability |
| Atk01 | 0.5 | | Dash_B | 0.2 |
|
| 120 | | Skill Name | Probability |
| Dash1_L | 0.2 | | Dash1_R | 0.2 | | Dash_B | 0.1 | | Atk07 | 0.1 | | Atk03Ep7 | 0.1 |
|
- Aggressive Skills
- —
Resists
100, 0, -100, 0, 0, 0, 0, 0, 0, -50, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |
| 0 | -1 | INCSTAT | | key | value |
| value | -300 | | category | ATKMAX | | type | AMOUNT |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 0 | | probability | 0.1 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 1 | | probability | 0.15 |
| — |
| 0 | 0 | DEFENCE | | key | value |
| type | 7 | | probability | 0.25 |
| — |