Ancient's Violent Bear

APOC_Bear_New · hash 52959764 · monster

Level
80
Race
Animal
Kind
monster

Base stats

level
80
str
3040
int
80
dex
80
vit
1368
hp
13680
mp
800
element
PHYSICAL

Resistances

Damage typeResistance
Fire0
Water0
Ice0
Lightning0
Land0
Wind0
Poison0
Light0
Curse0
Physical0
Independence0

HP by party size

Base HP 13,680.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
SupplementaryStory01Easy13,68023,94030,78041,04041,04041,04041,04041,0401

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel5
Jewel type 1jewel3

Appears in

Properties

Name
APOC_Bear_New
Class
Default
Display Name
Ancient's Violent Bear
Race
Animal
Npc Type
Normal
Lv
80
Exp
10000
Radius
15
Sight
100
Attack Range
45
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.APOC_Bear_New_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
30
Skill NameProbability
Special02_a0.4
Atk020.3
Special01_a0.3
45
Skill NameProbability
Special02_a0.4
ComboA_010.3
Atk030.3
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type0
probability0.01
00DEFENCE
keyvalue
type7
probability0.02

Glow Color

0, 0, 0, 0

Default Meshs