Ancient Dark Elf Sharpshooter

APOC_ArcherEliteLv90 · hash 3154612 · monster

Level
80
Race
Human
Kind
monster

Base stats

level
80
str
3040
int
80
dex
80
vit
1368
hp
13680
mp
800
element
PHYSICAL

Resistances

Damage typeResistance
Fire50
Water50
Ice50
Lightning-150
Land-125
Wind0
Poison0
Light-100
Curse0
Physical-100
Independence0

HP by party size

Base HP 13,680.

Stage groupDifficulty1p2p3p4p5p6p7p8pExp ×
SupplementaryStory01Easy13,68023,94030,78041,04041,04041,04041,04041,0401

hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.

Drops

ItemChanceKindCount
Jewel type 0jewel7
Jewel type 1jewel5
Jewel type 2jewel3

Appears in

Properties

Name
APOC_ArcherEliteLv90
Class
Default
Display Name
Ancient Dark Elf Sharpshooter
Race
Human
Npc Type
Normal
Lv
80
Exp
10000
Radius
4
Sight
120
Attack Range
120
Debuff Resistance
0
Ignore Hate
No
Recognizeable By Enemy
Yes
Start Action
Stand
Basic Stat
NormalD0
Element
PHYSICAL
Special Dead
Description
Use Glow
No
Give Item To All Player
Yes
Max Damage Per Hit
0
Display Name Token
$Npcs.APOC_ArcherEliteLv90_DisplayName$

Offensive Skills

Aggressive Mode
0
Normal Skills
RangeSkills
100
Skill NameProbability
NAtk010.4
NSpecial010.4
Counter01_a0.2
120
Skill NameProbability
Counter01_a1
Aggressive Skills

States

start Timeend Timetypeparamsoptional States
00DEFENCE
keyvalue
type0
probability0.1
00DEFENCE
keyvalue
type1
probability0.1
00DEFENCE
keyvalue
type7
probability0.1

Glow Color

0, 0, 0, 0

Default Meshs